Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 13, 2006, 08:33 PM // 20:33   #21
Lion's Arch Merchant
 
Join Date: Dec 2005
Location: potland,oregon
Guild: Through the eyes of the dragon [eyes]
Profession: E/W
Advertisement

Disable Ads
Default

who fights there way to dreadnoughts when capping FoC? 6 hench me and some guy i paid 2 plat to run me out there and map out FTW!!!!!!
nirhan shadowmauler is offline   Reply With Quote
Old Jun 13, 2006, 08:42 PM // 20:42   #22
Frost Gate Guardian
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by beanerman_99
LOL Reminds me of the old Bug Bunny cartoons with the Sheep Dog and the Coyote...I guess that shows my age a bit




OMG I hit these exact same groups with me Hench team. 4 monks healing every bit of damage I could dish out, henchs dropping like flies, henchs rushing in and aggroing EVERY monster in that little hollow, DP at 60%, me crying alone at my keyboard...

I decided to use a Candy Cane and try one more time. For some unknown reason, the Dolyaks came out of that hollow alone and I was able to draw them even further out and finally take them down.

This whole process of capping this Elite?: 1 hour 30 mins.
Times I died?: 8
Times I wanted to smash my computer?: 5
Curse words I uttered that day?:1,436
Experience of Capping Mark of Protection?:NOT Priceless

.....would have had a more enjoyable time pulling my eyeballs slowing from thier sockets and stuffing the holes with salt.
There are much easier areas to cap MoP...like the desert for example, or one of the southern shiverpeak missions.
BowLad21 is offline   Reply With Quote
Old Jun 13, 2006, 10:08 PM // 22:08   #23
Forge Runner
 
Join Date: Jun 2005
Guild: ALOA
Profession: E/Me
Default

if you are doing the southern shiverpeaks...make sure no one has DDF
The Great Al is offline   Reply With Quote
Old Jun 13, 2006, 10:52 PM // 22:52   #24
Elite Guru
 
Join Date: Jan 2006
Profession: Me/
Default

Quote:
Originally Posted by The Great Al
if you are doing the southern shiverpeaks...make sure no one has DDF
Am I the only one that think capping Mineral Springs is easier with DDF quest?

Titans and avicara fight each other and titans always win.
zelira is offline   Reply With Quote
Old Jun 13, 2006, 11:08 PM // 23:08   #25
Wilds Pathfinder
 
eudas's Avatar
 
Join Date: Feb 2006
Location: Tx, USA
Guild: The Infinite Monkeys [TYPE]
Profession: W/
Default

capping mineral springs is more or less equal difficulty with DDF active or not active, the titans make things slightly more difficult, but that's balanced out by the fact that the titans and avicara fight.

and no, the titans don't always win...

eudas
eudas is offline   Reply With Quote
Old Jun 13, 2006, 11:26 PM // 23:26   #26
Jungle Guide
 
lg5000's Avatar
 
Join Date: Jul 2005
Location: Australia
Default

Mineral Springs is my least favourite spot for skill caps. I don't like avicaras AT ALL!

FoC capping wouldn't have been so bad, if I hadn't decided that I was going to use IW to get up there.. with henchies... switched build, tried again, and got through with a lot less deaths all around.

As for the double bosses in Factions, that's great.. but.. seeing as they do double damage, could they at least make it so I can pull only one of the two bosses? I enjoy capping from single bosses more than double bosses. I'm ok with the ele boss and monk boss combo from abaddon's mouth.. just not the same class boss twice.
lg5000 is offline   Reply With Quote
Old Jun 14, 2006, 12:50 AM // 00:50   #27
Desert Nomad
 
Seef II's Avatar
 
Join Date: Nov 2005
Location: US
Profession: R/Mo
Default

You can pull only one of the two, I did it yesterday. Full load of henchies meant no greens though.
Seef II is offline   Reply With Quote
Old Jun 14, 2006, 01:02 AM // 01:02   #28
Jungle Guide
 
TheLordOfBlah's Avatar
 
Join Date: Jan 2006
Location: California
Guild: None
Profession: Mo/N
Default

Quote:
Originally Posted by eudas
Feast of Corruption was quite a difficult cap. I'd forgotten that one. I was W/N with henchies, and it was a PITA to get there, even leaving from Deldrimor War Camp. Very tedious. I wish I'd taken players, but how are you going to get 7 other players to go out in the middle of nowhere to help you cap a random elite when it's such a pain in the arse? Nope, it's henchies or guildies. With a PUG, you'd get 75% of the way there, then people would start ragequitting, leaving, or just get tired of it, and then the whole group's hosed, and it was all for nothing. Henchies are at least reliable and won't quit out.

eudas
Maw spawns in other places you know. I think ones right outside droks. He's very fickle however.
TheLordOfBlah is offline   Reply With Quote
Old Jun 14, 2006, 02:12 AM // 02:12   #29
Bubblegum Patrol
 
Avarre's Avatar
 
Join Date: Dec 2005
Location: Singapore Armed Forces
Default

I capped FoC as Me/N before SF... fought all the way from rankor, ended at 60% dp (hench die in 2 hits from maw or so) and finally killed him with backfire/shatter hex spam. Not really fun

Dryder/Rof Windrider caps were second worst.
Avarre is offline   Reply With Quote
Old Jun 14, 2006, 02:19 AM // 02:19   #30
Wilds Pathfinder
 
Theos's Avatar
 
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
Default

I simply marched up Snake's Dance, saved a few dwarves, and beat up Maw with his own... I took his skills > Echo + Thievery for a skill-less Maw.

The worst was easily the Windriders and the spider in RoF. They just didn't like spawning EVER. If I went as an me/ele, the monk and mesmer would spawn. If I went as a me/mo the ele and mesmer would spawn. Went I went Me/R the boss didn't spawn... that mission must really hate me.
Theos is offline   Reply With Quote
Old Jun 14, 2006, 02:34 AM // 02:34   #31
Desert Nomad
 
Opeth11's Avatar
 
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
Default

Quote:
Originally Posted by TheLordOfBlah
Maw spawns in other places you know. I think ones right outside droks. He's very fickle however.
Outside of Deldrimore War Camp. I have never seen him spawn outside Droknars.
Opeth11 is offline   Reply With Quote
Old Jun 14, 2006, 03:07 AM // 03:07   #32
Jungle Guide
 
art_'s Avatar
 
Join Date: Dec 2005
Default

Quote:
Originally Posted by Thy Shadow Wolf
Seriously though, I love how the new bosses have static spawns. It is most definitely for the win! (No more running through RoF 20 times to that windrider spawn for shield of deflection x.x)
Tell me about it. I still haven't managed to get Restore Condition on my monk =(
art_ is offline   Reply With Quote
Old Jun 14, 2006, 03:49 AM // 03:49   #33
Banned
 
Hidden in the Mist's Avatar
 
Join Date: May 2006
Default

The worst elite skills to capture has to be those in Ring of Fire and Abaddon's Mouth.
Hidden in the Mist is offline   Reply With Quote
Old Jun 14, 2006, 04:19 AM // 04:19   #34
Krytan Explorer
 
Join Date: Feb 2006
Guild: The Arctic Marauders [TAM]
Default

Quote:
Originally Posted by Carinae Dragonblood
Hello?!! You're capping FoC on a Mo/N and complaining that the build can't handle whats up there? It's NOT a required cap for you. It's a feather in your cap. Admittedly, it's a difficult cap, even for a N/Mo, but definately attainable with hench.

I capped 13 Monk elites yesterday, and when I started I was dreading it. But, I got in a rythym and rolled boss after boss. (MM's hate monk bosses BTW)

I still have to cap Restore Condition which is wayyyyyy in the back of Abbadon's and Shield of Deflection deep in Mineral Springs. Neither will be 'hard' but they will take some time.

If nothing else, just leave FoC for another day when real people can help you.

EDIT: Oh, and Mungri Magicbox is the toughest monk boss for me to kill, by farrrr. I had to withdraw three times before I got him. It's the Gardner with him that makes it so hard.
GOD I hated Mungri! It took me and henchies literally 15 of stalemate fighting to beat him. I basically just ran them all out of energy, and slowly beat them! No deaths, however!
ThunderStruck is offline   Reply With Quote
Old Jun 14, 2006, 04:51 AM // 04:51   #35
Forge Runner
 
Carinae's Avatar
 
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
Default

Quote:
Originally Posted by Carinae Dragonblood
I still have to cap Restore Condition which is wayyyyyy in the back of Abbadon's and Shield of Deflection deep in Mineral Springs.
Got them both! Full unlocks for necro, monk and ele now.

Stupid Dryder boss didn't spawn at all the first time, so I had to do Abbadon's twice.
Carinae is offline   Reply With Quote
Old Jun 14, 2006, 08:16 AM // 08:16   #36
Krytan Explorer
 
Join Date: Sep 2005
Location: Germany
Profession: R/Mo
Default

At least 1 boss per class should spawn, always, in a mission. This random spawn in a mission thing gets old. I mean, they can move around, but they should always be there. Like iron mines. I think, there is at least 1 boss for each class there, and yes they move around a bit. But they are always there. I hated capping in those last 3 prophecy missions. Never knew if the boss was coming or not. Mineral is fun, and even more fun with DDF on. I love to watch Avicara bosses take on a wave of titans. And yes, sometimes the avicara do win.
LordMahal is offline   Reply With Quote
Old Jun 14, 2006, 02:45 PM // 14:45   #37
Ascalonian Squire
 
Join Date: Sep 2005
Default

Slightly off topic...

Whats the Expert Skill Hunter number?

Guru says its 180 to get maxed out skill hunter, but this other site says its... 225? Idk they said you cant get it till the next chapter release. Is this true?
Drax Daruk is offline   Reply With Quote
Old Jun 14, 2006, 03:55 PM // 15:55   #38
Wilds Pathfinder
 
remmeh's Avatar
 
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
Default

Quote:
Originally Posted by Carinae Dragonblood
EDIT: Oh, and Mungri Magicbox is the toughest monk boss for me to kill, by farrrr. I had to withdraw three times before I got him. It's the Gardner with him that makes it so hard.
OH DEAR GOD... him, the gardner, and 2 dredge assassins completely wiped my monk + 7 hench party i don't know how many times. I ended up killing him with a bar full of diversion, backfire, WW, shatter enchant... on my Mo/Me
remmeh is offline   Reply With Quote
Old Jun 14, 2006, 04:12 PM // 16:12   #39
Banned
 
Evilsod's Avatar
 
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
Default

Quote:
Originally Posted by art_
Tell me about it. I still haven't managed to get Restore Condition on my monk =(
Huh, RC is easy to cap Its not as if killing Dark Flame Dyders is a challenge with 8 players... even henchman aren't that useless.

What do you mean capping in Hells or Abaddons was annoying because you didn't know if the boss was coming? Its the easiest sodding place of the lot in terms of missions. All the bosses will appear sooner or later, none of them in particularly hard places (except maybe the odd Dryder who decides not to spawn).
Evilsod is offline   Reply With Quote
Old Jun 14, 2006, 04:27 PM // 16:27   #40
Lion's Arch Merchant
 
Join Date: Feb 2006
Location: Home
Guild: Children Of Orion
Profession: Mo/Me
Default

I always take henchies to skill cap, there loyal and wont leave after they get their cap ;p
The Lich Ranger is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:21 AM // 11:21.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("